Overview
- Estimated achievement difficulty: 3/10
- Offline: 30/30 [400/400]
- Online: 0/30 [0/400]
- Approximate amount of time to 400: 25-30 hours
- Minimum number of playthroughs needed: 1
- Number of missable achievements: "Arrested Development," "Gun Thugs," "Survivor," "Badass." (Note: There is no post-game free roam, however hitting "continue" from the menu will load your save before finishing the last mission).
- Do cheat codes disable achievements?: No Cheats
- Does difficulty affect achievements?: No
- Glitchy achievements: "Badass" (Unlocks only on Marcus).
- Unobtainable achievements: None
- Extra equipment needed?: None
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Breakdown DLC
- Difficulty: 6/10
- Time to 100: 20+ Hours [+5 separate days to grow food]
- Unobtainable: None
Introduction:
State of Decay is an open world zombie apocalypse survival game where you are tasked with leading a small community of survivors to safety from a disease ridden valley full of gun running hill-billies, marshal law officers, and a suspiciously useless military. In order to accomplish your task, you must gather supplies and weapons to keep your community geared up and your base fortified in order to take on any number of zombies. As you progress through the story, you'll be able to build new facilities that add to your base, and also move your community to progressively larger strongholds. Whether people choose to follow you is up to them, but whether or not they survive the apocalypse is up to you.
Achievements:
The achievements are pretty straightforward, consisting of a handful of story related achievements, and a bunch of combat related achievements, including reaching certain skill levels ("Max Cardio"), using certain skills ("Double Kill"), and getting killed (two achievements for this). You will also get achievements for building and maintaining a strong base for your community, requiring you to relocate a few times until you can build 8 outposts and you have 15+ community members. You will also need to get 500 Fame, which will come from playing through the main missions, as well as receiving 1 fame per skill point on each character you play, so it's based to change characters once you've maxed each character out.
Overall the achievements are mainly easy, however you should definitely be aware of the fact that the game world continues to progress even if you're not playing. Be aware of how many resources your community uses in a day (real world day) so you have enough stocked up before you stop playing for the day(s). This will limit the number of losses you sustain, as well as the damage your base and characters take. Getting outposts and building up your base, as well as constantly keeping an eye open for materials, medications, ammo, and food will help your community thrive while you're gone.
Notes: Make sure you do not decline any missions, do not die in the last mission (survivor), complete all quests (no matter what objections your allies may have) and immediately go to the Courthouse when the Hordes are attacking it, otherwise you may miss out on story-related achievements.
DLC: Breakdown
Welcome back fellow survivors, to the first downloadable content for State of Decay. Revisit you favourite post-apocalyptic zombie survival game in a mode that only gets tougher, the longer you resist the horde. In Breakdown, story missions are removed allowing you to solely focus on survival; collecting resources and fortifying your home. After you have established you base, it is time to think about leaving the valley. You are tasked with finding an R.V and using it to make your getaway, and doing so, moves you on to the next Breakdown level with all the goodness that entails, such as decrease resource count and an increased zombie population. The question is, how long can you hold out?
So reload those rifles, and fix up that R.V because escape is your only option…
As far as achievements go, this is a pretty standard list that slowly increases in difficulty as you progress through the Breakdown levels. The achievements themselves are each linked to in-game challenges that you must complete in order to unlock playable ‘Heroes’ who each come with their own special attributes and weapons. Progress made for each challenge can be found by pressing in-game and using to swap to the Challenges tab, to see an overview.
You should attempt to tackle each challenge as it becomes available (except for ‘The Father’ and ‘The Scholar’, as these will be saved for playthrough 2, and ‘The Killer’ which may require playthrough 2 or even 3), and have each level’s challenges done, before you progress onto the next Breakdown level, because ones that are not completed will reset upon starting the next level. E.g. 20/25 Headshot streaks will erase back to 0/25 when you progress a level. Ultimately, you will want to reach Breakdown Level 6 on your first playthrough unlocking "The Sacrifice", "The Dead Man", "The Judge", "The Survivor", "The Mercenary", "The Ninja" and "The Scientist". Then use a second playthrough to earn the trickier challenges on Level 1, that are best to start with a hero and a clear focus on just completing them to earn "The Rescuer".
Thanks to Baihu1983 for the R.V Survivor Exploit, allowing you to take everyone with you when you advance Levels!
[XBA would like to thank Shiftie for this Roadmap]
[XBA would like to thank Emperor 95 for the Breakdown DLC addtion]