Overview:
- Estimated achievement difficulty: 1/10
- Offline: 12 [200]
- Online: 0
- Approximate amount of time to 200: 4-5 Hours
- Minimum number of playthroughs needed: 1 for Story, 1 for Time Attack and 2 for Frenzyfest
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: None
- Extra equipment needed: Yes an extra controller
Introduction:
Feeding Frenzy 2: Shipwreck Showdown, a colourful action game in which you become part of a marine food chain. Playing as one of several different fish, your goal is to eat species that are smaller than you while avoiding those that can swallow you whole. Typically, you start out as one of the smallest fish in each level, so avoiding predators is often more of a priority than chasing after the small fry early on. Your goal on almost every level is the same but regardless of its shortcomings, Shipwreck Showdown is a worthy sequel to Feeding Frenzy in so much as it improves upon almost every aspect of that game. Even the modest cartoon-style visuals look significantly better than those in the original game when you see them side-by-side.
Abbreviated Walkthrough:
The game introduces many new gameplay features and multiplayer modes to the mix: Single player (Story Mode, Story ‘Lite’ and Time Attack! multiplayer) and Co-op (Story, Co-op ‘Lite’, party games and Frenzyfest). In addition to the 60-level Story Mode, which you can play solo or cooperatively with up to three friends on the same console, and comfortably beat in under four hours, Shipwreck Showdown features an easier "Lite" mode with fewer levels that's suitable for young children, as well as 10 different multiplayer games designed for up to four players.
There are many power-up items that you can collect in each level. In the first game, there were a few different power-ups that afforded you speed boosts, allowed you to temporarily stun enemies and that kind of thing. These return in Shipwreck Showdown and the arsenal has been expanded to increase your odds of survival against predators that are considerably more intelligent than their counterparts in the previous game. Picking up a mushroom will also magically shrink any fish larger than you to make it edible. You can even have up to three tiny "shield fish" swimming alongside you that will automatically dart into a predator's mouth in your place when you're about to lose a life.
Multiplayer:
The game only offers local couch multiplayer as I can see and also offers up to 4 players.
Mop-Up:
There should not be much of a mop-up by the time you have finished playing Story Mode and Time Attack, but if you do need to do anything then there is level select.
Conclusion:
Overall the game is not hard at all and with just 12 achievements the game should only take around 4-5 hours to complete. There is not a tutorial but the controls are very simple to pick up. You use to move, to dash and to inhale.
[XBA would like to thank jroller1979 for this Roadmap]